What YOU Want in a UGC Engine | STOked 37
Posted on: June 8, 2010
STOked Episode 37: We asked you what you want to see in version 1.0 of a User Generated Content Engine for Star Trek Online, and you told us! We read your ideas on the show.
Plus! We show you some of the high-lights from our recent live STO gaming session this passed weekend!
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Show Notes
NEWS:
* Team Settings crash: Don’t change your “Team Settings” options while members of your team are on a map other than your current. http://forums.startrekonline.com/showthread.php?p=2724457#post2724457
Don’t buy PC Gamer for the STO Trial!
- - Ghost Ship
- - City on the Edge of Never (and Kuvah’magh)
- - The New Link
- - Ground Zero (Hobus)
- - Iconia
- - Suspect
- - Shut Down
- - The Tribble with Klingons
- - A Crack in the Mirror
- - State of Q
- User Ratings/Rankings
- This is an absolute necessity for weeding out the crap farm-fests, from the truly interactive and well-made stories. Could be prone to griefing, but still worth the risk.
- DO NOT TIE IT TO ACCOLADES: People will artificially rate up/down if there is an Accolade for creating a “5-star” or “1-star” map. Ruins the true use of the rank system. Just don’t do it.
- Also add a “Don’t show me this mission again!” option, so that individuals can weed out their own dislikes.
- Many people brainstormed ideas to include some form of QA that doesn’t require 100% hands-on approach by Cryptic.
- Custom Mission Text
- Being limited to pre-fab scripts will kill immersion and creativity. Give UGC artists the ability to write a script from the ground up. (Use profanity filter.)
- Custom Bad Guys
- Full alien creation, not a pre-fab list of existing templates (or have both available as options?)
- Must be cross-faction
- Fed, KDF, Rommies, etc. ALL must be able to use the entire toolset.
- Use the Holodeck!
- Allowing all of this UGC to take place on our ships’ Holodeck fits with canon, and allows the potential for a whole subculture of Holonovelists (complete with some sort of progression tracking?). Also allows for eventual inclusion of non-Trek costumes & stories, similar to Dixon Hill, Sherlock Holmes, Wild West (Fistful of Datas), Vic Fontaine, Captain Proton and so much more!
A few single ideas for UGC inclusion:
- A tutorial!! (Jeremy personally supports this mechanic)
- Different “hubs” for different progressions of a Holo program (MemAlpha for Beta Testing, major space docks for Round 2 if their ranking is high enough, Quark’s Bar for the best of those for Round 3.
- Player-controlled missions (Live GameMaster scenarios that could include creator/narrator-controlled NPCs)
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