A weekly talk show taking a pragmatic look at the art and business of Software Development and related technologies.
Mike shares his adventures and process of coming from mobile app projects to working with Unreal Engine, and why he realized a laptop just wasn't going to cut it.
We reflect on how our work has changed over the last year and get some sage advice from buff Uncle Jeff.
The clever way one developer hacked an online game, why we're not buying the latest round of cyber war fear, and we finally have our Babylon 5 vs Star Trek debate.
The fantastic opportunity Google is letting slip through its hands, and why Apple might win the consumer LLM race.
After years of resistance, Mike finally surrenders to Xcode. And the secret Apple envy leaked to the public this week.
The messy details and tidy excuses we noticed in all this OpenAI upset, and some fundamental problems that have been plaguing desktop Linux for years.
OpenAI's weekend coup, plus our thoughts on Microsoft's gambit and their looming risk.
Yet another thing Microsoft was early to, and still somehow missed the boat.
New AI "regulation" from on high this week, a few signs you might be pissing in your own pond, and the game dev team that's been together for 40 years.
We've all made mistakes and tried to play dumb, but this week history is being made.
Rumors of internal panic at Apple, and concerns about the future of RISC-V. Plus, the software update of the century.
We're about to see a wave of big tech AI features "inspired" by third-party developers at a scale that makes the Sherlocking on Apple's platform seem like chump change. Plus, how Dropbox turned around their dev retention rates, and more.